local Laser = Material( "cable/redlaser" ) 
function ENT:Draw()
    cam.Start3D2D( self.Entity:GetPos(),LocalPlayer():GetCursorAimVector(),1)
        draw.SimpleText(self.text,"ScoreboardText",0,0,Color(255,255,255,255),1,1)
    cam.End3D2D()
    self.Entity:DrawModel()
end 